MATT FORDYCE GAMES DESIGN PORTFOLIO
Projects and Experience
Here you can find some more details about projects I've worked on at University and in my own time
My Final Year Project for my course: A complete ruleset and 2 introductory decks for a Trading Card Game designed entirely from scratch.
A group project developed for my Beta Arcade module. I acted as a lead designer and the Writer. Considered the best entry of the year for that module, earning 97.8%
A narrative design task set to improve skills writing character progression: Producing a short interactive fiction example of a Science Fiction.
A Design task set by my university's Journeyman module, designed to simiulate working in industry as part of a larger team.
Developed as a member of a small 4-person team, Delver was designed to be a new take on top down games, focusing more on puzzles and adventure
A Design document for a theoretical top down RPG set in a Victoriana steampunk world of airships, political intrigue, and bizzare magic
An Interactive Fiction piece developed and written in my own time about First Contact, the possible future of Humanity and romance in space