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Projects and Experience

Here you can find some more details about projects I've worked on at University and in my own time

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My Final Year Project for my course: A complete ruleset and 2 introductory decks for a Trading Card Game designed entirely from scratch.

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A group project developed for my Beta Arcade module. I acted as a lead designer and the Writer. Considered the best entry of the year for that module, earning 97.8%

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A narrative design task set to improve skills writing character progression: Producing a short interactive fiction example of a Science Fiction.

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A Design task set by my university's Journeyman module, designed to simiulate working in industry as part of a larger team.

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Developed as a member of a small 4-person team, Delver was designed to be a new take on top down games, focusing more on puzzles and adventure

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A Design document for a theoretical top down RPG set in a Victoriana steampunk world of airships, political intrigue, and bizzare magic

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An Interactive Fiction piece developed and written in my own time about First Contact, the possible future of Humanity and romance in space

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